Monday, June 22, 2009

The velocity log - another Scrum tool

Do you measure velocity? If so, how do you record it? (And if not: start!)

You measure (or should be measuring) velocity in order to be able to adjust the intake of future sprints, allowing the team to optimize the size of its commitment, facilitating for keeping a constant pace. What you should be measuring, at the very least, is the number of story points completed according to the Definition of Done in each sprint. This is, as you probably know, called Actual Velocity. You should also measure how many story points the team originally thought they would complete when they started the sprint (on the sprint planning meeting). This is called the Estimated Velocity.

I like to do the counting as part of the Retrospection. The team review what they have delivered and we do the math and record it.

The actual (and estimated) velocity are dependent on the context in which the team work; plenty of disturbances, impediments, new people etc will yield in a lower actual velocity. The velocity is also dependent on the sprint duration and on the team size. You want to keep both as constant as possible, so that the team really has a continuous pace – a “beat”. However, there’s a reality, where people have vacations and there are parental leave and educations, and there are holidays and day-before-holidays and what not. Despite best efforts, the sprint duration and the team size will vary over time – a lot, sometimes. This makes it hard to compare the velocities of different sprints; one sprint resulted in 25 SP and another 40. Was that because the environment was such that it allowed the team to complete almost double the amount, or was it because the sprint had a few extra days and a couple of people less on vacation?

I like to remove sprint duration and team size from the equation so I get something comparable over time (across sprints); because variances in velocity should point out differences in the context, and not differences in the sprint duration or team size.

For this reason, I record also sprint duration (in number of working days) and team size (in number of people), together with every pair of velocity (actual + estimated). I try to keep the numbers to integers, but sometimes I have to count “half” people (because of e.g. parental part-time leave, educations, or similar). I try not to go into more details than halfs – if I’m just consistent in the way I measure and in the level of detail, it won’t matter in the end – so why waste time and effort trying to figure out if I have 5.18 persons or 5. Anyway, with this information (Sprint Duration and Team Size) I can calculate the number of available man-days in the sprint (number of days x number of people), and then I can use that to calculate the “Estimated Story Points per Man-day” and “Actual Story Points per Man-day”. It will say something like “1.5”. It means that for every man-day the team completes 1.5 Story Points.

I’ve made an Excel (I always do ;-)) for recording velocity like this. I call it “Velocity Log”. It also has some nifty charts to plot velocity and trends over time. It’s available for download here:
VelocityLog-v1.xls

As an example, here’s the velocity of my current team over a couple of sprints:

Let me know your thoughts.

2 comments:

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